Your new acquisition program has been a valuable investment of time and effort. Your boss, board, and the team have been convinced that new players are needed. You now have to attract new players with a budget that is manageable on a sticky note.

Did you know that there are new players right under your nose? They’re also right under your nose, unfortunately. They’re your players. Now what?Harvard Business Review: “Corporations can increase profits by at least 25% by decreasing customer defections by at most 5%.”

Your goal is simple: Keep your players playing in your casino more while keeping your players playing in your casino more. Simple?Yes.Easy?It is not. You need to understand the reasons why players leave. This will help you understand why players defect and how to fix it.

The Defector’s Doctrine is the following:

1. They die.

It’s impossible to do anything when a part of your database is lost, destroyed, or self-archived. It is inevitable. It is nature’s way to ensure you don’t get lazy regarding your acquisition programs. However, you can prepare for it. Follow your 80/20 rule to ensure you know which percentage of your database generates the most revenue.

John Romero was a guru in casino database marketing. He used to say that you should think of your player base as an elevator. The bottom is where new players start. They rise to the top as they play better and become more loyal. They will, eventually, reach the top of the escalator.

Translated, you have to keep people riding the escalator longer.

2. They leave.

They are so daring. They spent so much time talking to them, implementing their suggestions, and comping their brother-in-law to the buffet. Then, you gave them the offer when they forgot the coupon. You can implement a non-local/destination activation program to try and “keep in touch” with them. These people often return to their families and friends, and eventually, they might even move back.

This is a lovely thought. Imagine that you can move but still receive mail from your favorite shops. We’re sorry that you have moved. However, if you come back to visit us, we’d love for you to return. We know how important your family and friends are, so we extend our offer to them. We want to supply you with a bit of encouragement to let you know how much we miss you!

The problem with reaching out to players who have moved on is that you may not be able to keep in touch with them as often as you used to. It is possible to try harder to get them back than you did to keep them here. Who will monitor the program? How many emails do you sense before you give in? Curious, did you ever wonder why they left? Was it family, illness, or a new job? If you mustn’t have the chance to get to know your guest while they are here, it is likely too late.

3. Your competition stole them.

Really?What if you didn’t want to keep your player? That was not what you expected. You didn’t see what your competitors were doing to entice players. There was no conversation, no secret program. It was a surprise.

Is it possible they went to the competition but never returned? What does their casino’s perception of winning compare to yours? Do you remember how aggressively you tried to win a new client? These are three simple steps. Promise, Deliver and Repeat. Seriously. I would have gone.

4. Service is poor.

You lost players because of poor service or perceived poor service. It hurts. Your joint is not the same as theirs if they have poor service. We all have the same magic, don’t we?” Here are 10 dollars. You don’t have to make me a winner. Just make me happy.” Now, I’m not sure that we can get that right.

The casino industry is not for those who provide lousy service. It’s not always visible, and it can’t be heard, but it’s there. It can take many forms: from idle conversations between front-line team members to being listened to, to the PBX operator not picking up on the fifth ring, or the third TITO kiosk out of order.

You can take the time to explore your property.Sit down next to a player and park your car in the valet. Then, take a stroll through the parking garage at night. See how long it takes for that trash can to empty and how long my call is placed on hold. While you can fix what you see and hear, you won’t fix the problems that you don’t know. People who stay are more likely to complain than those who leave.

5. They have outgrown your offerings and amenities.

You need to know your players better than anyone. You know their needs and why they continue to visit you. Change is inevitable, regardless of how you feel about it. Your players don’t have to be happy if they think they are so glad. What happens next? Then, someone offers them something better, brighter, and more powerful.

Gamers are like cell phone users. Over 50% are constantly looking for a new experience, whether it’s in the form of style, service, amenities, or just to keep up with the Jones. Apple invented the iPhone. It was easy enough to make a phone call before. It didn’t take extended for you to realize you needed a camera, music downloads, and a built-in GPS.

While you can’t stop players from changing, you must remain consistent with your messages, offerings, and amenities. You cannot be someone you are not, and you can only excel at what you have. Have you updated your slot product? Is your new team as friendly? What about you? Is it your mid-life crisis? Are you wearing a Tommy Bahamas’ new look instead of a tie and coat? What’s the deal with “Good morning, miss Sally”?

You can design a game project that will keep your players loyal by understanding why they defect. These Tips to Triumph will help you remember:

Provide a superior gaming product each time, and meet or exceed your expectations.

  • Deliver high perceived value.
  • Provide clear benefits and not only features.
  • Be available and reliable.
  • Concentrate on positive experiences
  • Respond quickly to all inquiries.